A beat'em indie game that I made several levels for. I was in charge of the level design, blockout, and art detailing passes. Asset packs were used alongside custom models I made to construct a cohesive environment.
I did a texture cleanup pass on the rocks and some of the tree models to make sure they would fit together.
I did extensive work with a post process material and LUTs to tone the appearance of each level.
https://store.steampowered.com/app/4160280/Gorilla_Gauntlet/
Game Trailer